Categories: Game News

All expert locations and abilities in Star Wars Outlaws

Experts are your ticket to a smoother ride through Star Wars Outlaws. Experts teach you abilities, allowing you to learn everything from blaster and health upgrades to perks for Nix, the best Star Wars creature this side of Naboo. Each expert can teach you up to six abilities, but finding them is an involved process.

Our Star Wars Outlaws guide lists all of the experts in the game, what abilities they can teach you, and what you need to do to unlock those abilities.


How to find experts in Star Wars Outlaws

In all cases but one, you’ll get a lead on a nearby expert that Outlaws files under “Expert Intel” in your journal. These might appear naturally, such as when Danka helps you get started, or you might get a brief notification from ND-5 after completing a story mission. If these leads don’t pop, try leaving a planet and returning, which in our experience can sometimes get ND-5 to start talking again.

The initial lead introduces you to the expert in question, and then they’ll always have a quest for you. Complete that quest to unlock an initial ability and see the requirements for the rest. Meeting experts is essentially the skill tree system for Star Wars Outlaws.

These requirements might range from performing certain actions in combat to finding materials in the open world, but you can get hints and track progression in the skills menu to make keeping up with it all a bit easier.

Also note that you can only make progress toward a particular ability after you’ve seen the requirements; for instance, if you need to pick three locks to unlock one of Aila’s abilities, any locks you’ve picked before meeting Aila won’t count toward your tally. Once you’ve completed all of the prerequisites for an ability, you can unlock that ability directly from your menu, without any need to double back and visit the expert it’s associated with.


Bram the Bartender abilities

Bram unlocks automatically at the start of the game, and you get two free abilities. You have to work for the other four, though.

Bram abilities list

Bram’s abilities are foundational, mostly to do with unlocking and improving basic combat and puzzle mechanics.

Ability Description How to unlock
Cantina Brawling You can use melee attacks against enemies Unlocked by default
Lockpicking You can use the Data Spike to override locks on doors and containers Unlocked by default
Fast talk You can distract an enemy for a few seconds after you’re discovered Stealth takedown three enemies and defeat five enemies with melee attacks
Keep Talking You can distract multiple enemies after you’re discovered Unlock Fast Talk and defeat six enemies distracted by Fast Talk
Armored Undershirt Your health increases by one additional bar Collect eight courseweave and one ironweave
I Know Someone You can receive personal trade requests from certain merchants Spend 1,000 credits and meet six different merchants

Selo the Mechanic quest and abilities

Selo is probably the first expert you’ll unlock, assuming you follow Danka’s advice and sniff out leads on expert intel. After completing the “New Tricks” main quest, Danka gives you a hint about an ace mechanic on Toshara. Head to Jaunta’s Hope, and pick up the “Expert Mechanic” intel from the bartender in Daruda Diner. Follow that to Kadua, then to a cliff near Jaunta’s Hope, and you’ll meet Selo. She has a job for you.

Selo’s quest details

Selo wants you to retrieve a speeder part for her, and that means infiltrating a nearby Imperial compound where said part currently resides. Follow the quest marker to the compound, use Selo’s disruptors, and head inside. You’ll need to complete a series of platforming challenges involving giant fans and moving walls, but since there’s only one path forward, you don’t have to worry about getting lost. Head back to Selo once you have the part to unlock her first ability.

Selo abilities and unlock requirements

Selo’s skills are a mix of speeder-specific abilities and some highly useful scoundrel tricks, including one of the best skills in the game: Smoke Bomb.

Ability Description How to unlock
Speed Boost You can boost while riding the speeder Unlocked by default
Speeder Jump You can bunny hop with your speeder Complete a 60-meter long jump without crashing
Treasure Hunter Nix can highlight nearby containers Open 10 different containers, command Nix to fetch an item, and find four different ways to make Nix happy
Smoke Bomb You can use smoke bombs that confuses enemies and block their lines of sight Collect three MG2 power exceeder, seven polycarbonate, and one smoke bomb processor
Scoundrel’s Pouch You can carry one additional bacta vial and one additional grenade Collect eight courseweave, four Robuma leather, and one durafiber fabric
Outlaw’s Pouch You can carry one additional bacta vial and one additional grenade Unlock Scoundrel’s Pouch, then collect 18 courseweave, 10 polycarbonate, and 1 elastic durafiber

Aila the Slicer quest and abilities

Aila calls Toshara home, at least for one mission, and her intel chain unlocks alongside Selo’s after you complete “New Tricks” mission. The “Expert Slicer” intel takes you back to Mirogana’s canteen-slash-gambling-hall, where you learn your next step is at the Crimson Dawn landing pad. You can waltz right up there if your syndicate reputation is excellent. If it’s good, you can approach the landing pad, sneak around to the right, and clamber up the side to find your contact.

If it’s poor or worse, you’ll have to sneak into the district from the marketplace, then stealth your way to the landing pad.

Aila’s quest details

Aila’s in a bit of a jam, and you’re the only one who can help — if you want her help, at least. Follow the quest marker to the Imperial compound where Aila is stranded, and quietly make your way to her location. You can go in with blaster blazing, but with so many soldiers and a good deal of high-powered weaponry nearby, things quickly get out of hand here. A cautious approach is much easier. Aila leaves you to slice the compound’s turrets and extract some data, and then it’s time to leave.

Aila abilities and unlock requirements

Aila’s skills have surprisingly little to do with slicing, but they’re useful anyway.

Ability Description How to unlock
Slicing Kit You can hack terminals Unlocked by default
Sneak Shot You deal more blaster damage when shooting unaware enemies Complete one infiltration contract and defeat five distracted (by Nix!) enemies with your blaster
Concussive Smoke Your smoke bombs stagger enemies Unlock Smoke Bomb (from Selo), then find one ion capacitor charge, 10 durasteel, and four accu-accelerator
Sneaky Trap Nix can turn alarm panels into booby traps that kill enemies who use them Direct Nix to perform seven different actions and slice three different computers in three attempts or fewer
Lightfooted You’re harder to detect while walking or sprinting Perform a stealth takedown on an Imperial officer, pick at least three locks, and complete one smuggling contract
Slice Kit Upgrade You gain extra energy for your slicing kit, allowing you to activate Joker aids Collect one code-breaker chip, one direct-energy circuit, and 8 chalcopyrite

Lando the High Roller quest and abilities

You can unlock Lando pretty quickly after leaving Toshara the first time. Head to Akiva, and visit the cantina in Alcazar on Myrra’s southern side. The bartender tells you about an expert Sabacc player, which unlocks the “Taking Your Shot” intel. Follow it to a shady dive in Satrap’s Promenade, head downstairs, and speak with the bouncer. Bribe or bluff your way in.

Lando’s quest details

Lando’s only too happy to help, if you do him a favor first. Head to Kijimi, enter Crimson Dawn’s district there, and find their Sabacc parlor — a task that’s much easier if you’re on good terms with Crimson Dawn. Challenge the table to a game using their special chips, win, and collect Lando’s chip. Return to Akiva’s orbit — you’ll have to fly away from the planet for this next stage to trigger — and defeat the TIE Fighters that attack you. Now, travel to the quest marker in Akiva’s jungle and help Lando’s Rebel friends fend off several waves of Stormtroppers. Once that’s all done, you’ll unlock Lando’s skills.

Lando abilities and unlock requirements

Lando’s skills give you some handy boosts in battle and out.

Ability Description How to unlock
Plan A You can draw two cards instead of one in Sabacc Unlocked by default
Plan B You can use the heavy plasma blaster configuration Unlocked by default
Roll Maneuver You can strafe in the Trailblazer Defeat 10 enemies in space, find 10 containers in space, and dodge five incoming missiles
Shoot First Your first blaster shot to start a battle deals extra damage Cheat three times in Sabacc (and win), defeat two Sabacc high rollers, and defeat 10 enemies by firing from the hip
Ask Later For a few seconds after drawing your blaster and firing from the hip, your shots build up small amounts of adrenaline Details coming soon!
Just Improvise After using Fast Talk or getting arrested, gain enough adrenaline to use an Adrenaline Rush attack Maintain good or excellent reputation with three syndicates at once, and steal from two syndicate vaults

Quint the Gunslinger quest and abilities

Quint is located on Tatooine but takes some time to get. Her intel, “The Gunslinger,” unlocks once you speak with the bartender at the Mos Eisley cantina, but if you follow the main story as it takes you to Mos Eisley, you can’t explore the cantina or talk to anyone inside until the lengthy quest ends.

Either way, follow the intel out to a Hutt outpost west of Wayfar. You’re looking for a datapad inside a small building outside the outpost proper. Roughly two dozen enemies or more will swarm you if your Hutt reputation is low and you get caught, so don’t linger. If it’s good or higher, though, you can just saunter into the building and pick up the datapad. It leads you back to Quint in Wayfar, and then her quest begins.

Quint’s quest details

Quint’s quest is short and straightforward. Her former Hutt friends are out for vengeance, and it’s up to you and Quint to keep everyone in town safe. You’ll face off against three waves of Hutt fighters before a final showdown against their leader, but you can make quick work of them all with Adrenaline Rush attacks and Kay’s Power Blaster module.

Quint abilities and unlock requirements

Quint’s skills are hyperfocused on blaster finesse, as befits Quint’s own reputation as a sharpshooter. They aren’t exactly essential, but they certainly make crowd control easier.

Ability Description How to unlock
Adrenaline Rush Mastery You can mark two additional enemies with your Adrenaline Rush ability Unlocked by default
Powered Recharge You gain some adrenaline when performing ‘Perfect Cooling’ on an overheated blaster (if you have that blaster upgrade) Pick three locks without failing and defeat 12 enemies with your blaster’s power module
Speeder Shot You’ll automatically target speeder-mounted enemies with Adrenaline Rush when driving your speeder Win three speeder races and land five headshots on speeder-mounted enemies
Resilient Your health increases by one additional bar Defeat 10 Imperial soldiers while rocking a wanted status of level three or higher (all 10 eliminations must happen before you lower or clear your wanted status)
The More You can target one additional enemy with Adrenaline Rush Defeat four enemies with a single Adrenaline Rush three separate times
The Merrier You can shoot elite enemies twice with Adrenaline Rush, guaranteeing a kill Unlock The More, then defeat three Deathtroopers in one encounter and defeat six enemies in a single Adrenaline Rush attack

Teeka the Hotfixer quest and abilities

Teeka the Jawa shipwright makes her home on Tatooine, and her initial intel chain, “Buying a Turret,” should pop sometime after you encounter Hoss in Mos Eisley’s cantina. You’ll have to finish the main quest before you can follow it, though.

Once you can freely explore Tatooine again, chase up the lead in Bestine by speaking with a human repairing their landspeeder in the settlement’s junkyard. They have less-than-pleasant things to say about Teeka, but a lead is a lead. Track the intel to the South Jundland Wastes, avoiding Imperials as you go, and you’ll eventually find Teeka at her Sandcrawler.

Teeka’s quest details

Teeka has a gross little request that sends you to an unexpected location. It’s a fun trip, so we won’t spoil the details, but the process essentially involves defeating a few bandits, entering a cave-like location, and retrieving an item. More bandits appear once you leave the cave and swipe that item, so your next task is chasing the thief down. Catch them in their lair, defeat them and all the enemies who attack you, grab the item, and take it back to Teeka. This fight is much faster if you have Quint’s default skill. If not, make sure to use any heavy weaponry lying around to take your foes out more quickly and avoid getting overwhelmed.

Teeka abilities and unlock requirements

Teeka’s skills are a varied lot, including one essential ability if you play Sabacc and one that lowers merchant prices.

Ability Description How to unlock
Laser Turret You can upgrade or replace the Trailblazer’s laser turrent Unlocked by default
Improved Grenade Your grenades deal 50 percent more damage and reach 50 percent further Collect 20 durasteel, 1 compact detonite, and 6 accu-accelerators
Enhanced Bacta Injector You recover more health instantly with bacta vials Collect 6 helicyclic gears, 1 burst injector, and 15 transparisteel
Magnetic Dice You can manipulate a dice roll when rolling for the Imposter card during a Sabacc game Collect 6 direct energy coil, 1 LC3-skifter, and 15 silvian iron
Cheeky Explosion Nix can cause an enemy’s grenade to explode Feed Nix three different meals and have him steal three times
M’Gasha Merchants sell items for 10 percent less and pay 10 percent more for valuables Find five Jawa traders and reach favored customer status with three merchants

Teemin the Scavenger quest and abilities

Teemin’s intel is linked with the main story on Akiva, and you can only find him after making contact with Gedeek and leaving the Imperial compound. The intel “The Scavenger” should pop once you leave the area, but if it doesn’t, a quick fast travel back to Myrra City should fix the issue. The intel takes you to Sashin Village, which is much easier to reach now thanks to the newly opened fast travel point, and directs you to Teemin’s aunt. 

Teemin went scrapping a while back, but hasn’t returned, so you’re tapped to find him. Follow the intel to a remote homestead, where you’ll face some Hutt thugs who have Teemin trapped. If you break cover and fight in open combat instead of using stealth takedowns, you’ll lose a small amount of reputation with the Hutts. Speak with Teemin after the scrap ends to start his quest.

Teemin’s quest details

Teemin needs you to recover some Durasteel struts so he can properly apply a hydrorepulsor to your speeder. The Pykes took them to an island outpost, and lucky for you, the repulsor’s got just enough life in it for you to race out there and find them. You might want to unlock Selo’s speeder jump before you go, as it makes navigating the little islands a bit easier. The Pykes take off after you find the stash and relocate the struts to another outpost. Follow the intel there, then defeat the Pyke thugs guarding the goods. Despite fighting openly with them, it seems like this mission won’t reduce your standing with the Pykes. Head back to Teemin to finish the job.

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Teemin abilities and unlock requirements

Teemin’s default skill lets you speed over water — only useful on Akiva, admittedly — and he’s also how you get the Electro-Shock Prod, which lets you take down elite enemies quickly.

Ability Description How to unlock
Hydrorepulsor You can drive your speeder over deep water Unlocked by default
Electro-Shock Prod You can perform stealth takedowns on elite enemies Collect five ion cells, 15 chalcopyrite, and one NL-02 charge emmitter
Ion Smoke Bomb Your smoke bomb damages droids and disrupts electronic equipment Unlock Smoke Bomb, then collect 10 ray accelerators, 25 durasteel, and 1 flux compressor
Assisted Scavenging Nix may find additional loot when you open containers Complete five merchant requests, find four smuggler caches, and gather 2,500 credits
Scavenger’s Footwear You move more quickly while crouching Collect 15 jarwhal fabric, 30 courseweave, and 1 sussura-weave fabric
Survivor Your health increases by one additional bar Defeat three Deathtroopers in a single encounter, and find the stranded merchant on Akiva

Rooster the Mercenary quest and abilities

Rooster’s intel just sort of…appears on the map when you arrive on Kijimi. Head to the Domak Refectory in the city’s northwest quarter, and speak with the bartender. She’ll share information about Gedeek for the main quest if this is your first time there, and you may have to leave and come back before the option to speak to her again appears. The bartender directs you to Rooster at a table around the corner, who mentions a transmitter and some lost weapons floating in Kijimi’s asteroid belt.

Rooster’s quest details

Head back to the Trailblazer, and enter Kijimi’s orbit. The intel marker takes you to the western part of Kijimi space and asks you to search a large, open area for a single container. For us, it was located in the search area’s southern portion, though the placement may be randomized. Either way, a map marker appears once you get close, so you’ll know when you’re on the right track.

Rooster directs you to the North Jundland Wastes on Tatooine next, an area you can reach faster and more safely if you already unlocked Teeka’s Sandcrawler fast travel point. Find Rooster, fend off waves of Stormtroopers – you can use Kay’s blaster if you go through all the heavy weapons – and then speak with Rooster again. She remained stuck in a combat state the first time we tried this; if that happens to you, leave the quest area. The area reset that happens after the 10-second timer runs out should convince Rooster that the danger has passed.

Rooster abilities list and unlock requirements

Rooster has a varied set of skills, including one that increases Nix’s sensory range and even a few for the Trailblazer.

Ability Description How to unlock
Can I Try That? You can use advanced Imperial weapon pickups, like the minigun from Rooster’s quest Unlocked by default
I Like This Thing All weapon pickups have 25% more ammo Defeat five enemies using different weapons that aren’t your blaster
Feelers Out Doubles Nix’s sensory detection and movement range Complete a thief contract undetected; have Nix “fetch” a Bacta vial, a grenade, and a weapon; and make Nix jealous, which you can do by petting animals who aren’t Nix
Sharpshooting You get a big adrenaline boost after performing a headshot Defeat eight enemies using a marksman rifle, complete an enforcer contract, and land 15 headshots
Loop Maneuver You can perform a 180-degree turn in the Trailblazer Defeat six TIE Interceptors and 12 enemy ships of any affiliation, and complete a space smuggler contract
Top Roll Maneuver You can perform a 360 loop turn that positions the Trailblazer behind a current pursuer Details coming soon!

MT-7 The Veteran quest and abilities

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Finding MT-7 involves tracking down encrypted transmissions in space, which you’ll find in silver or yellow containers floating around the abyss. There’s no shortage of containers to open or space to explore, and the transmission intel provides no quest markers to follow. We found ours:

  • Between the Nebula Core and Pilot’s End in Kijimi’s orbit
  • At the southern end of the Wreck Cluster in Toshara’s orbit
  • In the northern part of the restricted area in Akiva’s orbit

The Veteran intel and quest unlocked after we found three and had completed the first part of the “Droidsmith” quest on Akiva, though note that some players have said it only unlocked for them after finding four transmission, while others said it happened after finding just two. It’s possible the transmission locations and required numbers are random.

Whatever the case, ND-5 pipes up once you find enough and directs you to a hidden landing pad on Akiva. The pad is inaccessible by foot or speeder at this point, but you can open the surface map and fast travel there by ship. Speak with MT-7 to start their quest.

MT-7’s quest details

Kay and ND-5 decide to help MT-7 complete their final mission, a task that takes them through the jungle and back into orbit. Clumb the rock wall on the second level to reach the locked room, and use Kay’s ion gun to restore power. Follow the quest marker to Sashin and then north through the jungle until you find another datapad that directs you back to space. Hop in the Trailblazer, find the Separatist satellite, and destroye the five jammers blocking it. If you’re struggling to find them all, look for gaps in the wreckage the Trailblazer can fly through. You’ll likely have to deal with two waves of pirate ships in the process, so it’s a good idea to have Teeka’s turret installed first. Return to MT-7 to finish the quest and unlock their skills.

MT-7 abilities and unlock requirements

MT-7 might be a combat specialist, but the skills they offer are more survivalist in nature — things such as boosting her health and reducing recovery times.

Ability Description How to unlock
Decryption Module You can decrypt and hear Separatist datadiscs and transmissions Unlocked by default
Improvise Your health increases by one additional bar Find three hideouts and defeat five enemies via environmental hazards (i.e., detonations)
Adapt You recover one additional health instantly when using a bacta vial Unlock Improvisve, then collect one J8 terrain sensor, nine transparisteel, and three ion cells
Overcome You regenerate health more quickly after taking damage from an explosion Unlock Adapt, then complete a level 6 wanted event by defeating the Death Troopers at their camp, and defeat three enemies with one explosion
Nix Commando After Nix attacks an enemy, he’ll attack another nearby foe at his own discretion Make Nix happy six times, and defeat 10 enemies while Nix is distracting them
Slice Kit Upgrade You get another charge for your slicing kit Collect an AF-2 Cypher Key, 30 chalcopyrite, and 15 4XB calculation units
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