The Save Vanra quest in Baldur’s Gate 3 takes place during the third act. It’s also fairly important, especially if you remember the events that transpired early in the campaign. Depending on your decisions back then, you might encounter a couple of familiar faces. Our guide discusses the Baldur’s Gate 3 Save Vanra quest, as well as the legendary weapon that you can obtain. Likewise, please be aware that this article contains spoilers.
The Baldur’s Gate 3 Save Vanra quest can be started by going to the Basilisk Gate Barracks (it’s right next to the waypoint). There, you’ll meet a woman named Lora. Her daughter is missing, and she last went to the Blushing Mermaid tavern.
The Baldur’s Gate 3 Investigate the Blushing Mermaid task requires you to talk to Captain Grizly. You’ll find her on the second floor of the tavern (X:-120; -80). Grizly said that Lora assaulted her, and she wants her dead. That seems a bit extreme, so you should respond with: “Absolutely not – I refuse to do your dirty work.”
Lo and behold, Grizly reveals herself as Auntie Ethel. Yes, the swamp witch from the Save Mayrina quest in Act 1. She’s swallowed Vanra, and the child is slowly being transformed into another hag. She threatens you by saying that if she dies, so does Vanra.
Note: For the Save Mayrina quest in Act 1, we were able to rescue Mayrina, and we also obtained Ethel’s attribute bonus reward. Then, when we spoke with Mayrina in front of her husband’s grave, we decided to revive her husband (he’s just a zombie). We also gave Mayrina the wand. The next events might play out differently depending on how you approached that objective.
In any case, tell Ethel to surrender the child and she’ll just teleport away. You’ll have to battle several patrons, who are actually redcaps in disguise. Once they’ve been taken out, open the door next to the barkeep to reach the cellar. Jump on top of the barrels, then pass the Investigation check to realize that the wall is just an illusion. This allows you to pass through it.
There are four enemies in the caverns, including the real Captain Grizly. All of them are wearing masks, allowing Ethel to mind control them. Eliminate the hostiles as you see fit. But, don’t enter the other door that leads to Ethel’s lair. We’re going to do that later.
The next part of the Baldur’s Gate 3 Save Vanra quest has you checking out Old Garlow’s Place, a rundown building just east of the Counting House (X:-51; Y:-145). Inside, there are three people who’ve been victimized by the hag. You can persuade or intimidate them to avoid any mishaps.
Check the second floor to spot a zombie and a sheep. It looks like Mayrina and her husband are still together, but she’s definitely having a baaa-d day. Here’s what you need to do next:
Open the safe and read the two books: A Hunter’s Guide to Hags and Tear-Stained Journal. The former tells you how to kill a hag completely, while the latter has instructions on how to make Hag’s Bane, a potion that automatically causes a target to vomit any child that they’ve gobbled up.
To make Hag’s Bane, you’ll need do the following:
Now that you have what you need, it’s time to conclude the Save Vanra quest in Baldur’s Gate 3. Return to the Blushing Mermaid’s cellars and open the door to Ethel’s room. Once she spots you, the battle will commence. Here are some key factors to remember:
You still need to defeat Ethel. If you read the Hunter’s Guide to Hags, you’ll know that she can keep reviving herself as long as the blue mushrooms are still around. Armed with this knowledge, keep using fire spells to destroy the mushrooms. Once they’re all gone, Ethel will permanently die.
You should now visit Lora in her home, which is just southwest of the Lower City Central waypoint (X:-61; Y:-91). She’ll greatly appreciate your help, and you’ll receive the Amulet of Windrider, which has the Gust of Wind and Ride the Wind spells. Moreover, she’ll give you her own weapon, a legendary rapier called the Duelist’s Prerogative. It has the following perks:
This completes the Save Vanra quest in Baldur’s Gate 3. Lastly, now that Ethel is gone, don’t forget to tell Mayrina about the good news. She’ll also reward you with a magical amulet.
Baldur’s Gate 3 is filled to the brim with activities and secrets. You’ll no doubt be part of an adventure that can take countless hours to complete. For other tips, you can visit our BG3 guides hub.
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