Rogues are one of the most complex classes in Diablo 4. With three unique specializations and the ability to fight from any range, putting together a Rogue build is extremely complex. That’s where we come in, with our suggestions of the best Rogue builds for Diablo 4 season 6.
Rogues have three weapons on them at all times: a bow and two knives. With these tools, the Rogue can quickly swap between stabbing an enemy at close range and shooting an arrow across the screen. Not to your taste? We also have builds for the Sorcerer, Barbarian, Druid, Spiritborn, and Necromancer classes.
In this Diablo 4 guide, we’ve gathered and simplified the best Diablo 4 Rogue builds for season 6. If you need even more information on item affixes or other more complex ideas, we’ve been sure to link out to the more detailed versions of these builds, as well as where to find their original creators.
This build is based off M1PY’s Rogue leveling guide at Maxroll.gg, and is purely for leveling (i.e., allocating your 71 skill points between levels 1 and 60) and early stages of the Torment I difficulty level. If you want more detailed information about the item affixes you want to look for on your gear, or which other Legendary powers are great for your build, check out the original Maxroll.gg guide.
Rogues specialize in both ranged and melee, but this leveling build mostly uses knives. This build specifically utilizes the new Dance of Knives ability as your primary skill. You’ll also use Shadow Clone, Concealment, Dark Shroud, Poison Imbuement, and Shadow Imbuement.
Here are the best skills for a Rogue leveling build, organized by the exact order you should purchase them in — bearing in mind that some skills require you to allocate a number of skill points in the tree in order to unlock them. As such, you’ll need to unlock new skills before enhancing existing ones:
Once you unlock your first Specialization at level 15 — Preparation — you’ll stick with it through the leveling process.
When you first start your new character, complete these three dungeons first in order to collect their Aspects. Then place them on a piece of gear (ideally jewelry and never weapons). The random drop Aspects are all nice to add to your Codex and your gear if you’re lucky enough to find them on your leveling journey.
This build is based off of M1PY’s Dance of Knives Rogue endgame guide at MaxRoll.gg, and is a general endgame guide capable of finding success in all activities. This guide assumes that you’re over level 60, have access to all 71 skill points, and are making progress on your Paragon Boards. If you want more detailed information about the item affixes you want to look for on your gear, or why these Legendary powers are great for your build, check out the original MaxRoll guide.
This build utilizes Dance of Knives as its core skill. It also uses Blade Shift, Concealment, Dark Shroud, Cold Imbuement, and Shadow Imbuement.
Since you need all 71 points for this build, the order you select these skills in doesn’t matter as long as you have the pre-requisite points in the earlier skill tree tiers. Here is how you should spend your skill points for this build:
For this build, you’ll want to take the Preparation Rogue Specialization.
To make this build work, you’re going to need powerful Legendary Powers and Unique items to augment your build.
M1PY recommends these Aspects:
If you want to get into the nitty gritty of stat priorities, refer to M1PY’s original guide.
The Paragon Board system is very complex, and you’ll want to carefully pair your Glyphs with specific boards for your class:
You should level your Glyphs to 15 in this specific order:
You can path your own way through the Paragon Boards following these basic guidelines. However, for the best results, follow M1PY’s path exactly.
Rogues are the classic bow-wielders in Diablo 4. But they’re also much more than that. Instead of just slinging arrows, they also utilize stealth, traps, and knives. This makes them one of Diablo 4’s most versatile classes, and also gives them several different build paths to take:
Melee-specific builds have a few options. They can use the Momentum Key Passive to deal additional damage and gain bonus effects when backstabbing enemies or attacking those impacted by certain crowd control effects, like Stunned Dazed, or Frozen. Similarly, the Close Quarters Combat Key Passive gives you bonuses for using certain skills on enemies that are nearby.
For ranged builds, Precision is your best bet. Hitting a critical hit on an enemy with Marksman skills increases your crit chance drastically over time.
Then there are Rogue’s status builds. The Victimize Key Passive causes hits on Vulnerable enemies to create an explosion. The Exposure Key Passive gives a small chance for some massive buffs when the Rogue deals damage with a trap.
The important thing to remember when building your own Rogue build is that mobility and versatility are your friends. The Key Passives here aren’t entire identities on their own the way some other classes are. Instead, they’re huge bonuses that can fit into multiple playstyles. While making your Rogue, figure out which skills you want to use and which Specializations you want to use first, then pick out your Key Passive once you reach the end.
Looking for other Diablo 4 builds? We have explainers on the Spiritborn, Sorcerer, Barbarian, Druid, and Necromancer classes.
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