Silent Hill 2 Remake Gives You A Trophy For Trying To Turn Back

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If you played the original Silent Hill 2 or if you’re familiar with the story, then it’s easy to understand why the game’s leading man, James Sunderland, might have some second thoughts about going into the obviously haunted town. Now, the Silent Hill 2 remake actually lets players try to turn back, and it’s even one of the first Trophies in the game.

As reported by Automaton, players can get the Trophy at the start of the game when they assume control of James. While there isn’t an option for James to get back in his car and drive away, he can simply start walking in the opposite direction of the town. Unfortunately, this illusion of free will only lasts as long as it takes for James to run into an invisible wall that blocks him from going any further. But doing this awards players the No Turning Back Now achievement.

The only reason James came to Silent Hill in the first place is that he got a letter from his late wife, Mary, which implied that she was still alive there. Someone else had the good sense to seal the tunnel leading directly into Silent Hill, which is why James has to take a long walk from the observation deck before heading into town to face his very personal demons. And Pyramid Head too, of course.

In GameSpot’s Silent Hill 2 remake review, Mark Delaney writes that it is “a meticulous, loving, and stunning recreation of one of horror’s most significant efforts.” He adds that the developer, Bloober Team, stayed “true to the original game in extremely important ways [while] taking calculated risks born from an understanding of the source material, all while being supported further by some of the game’s original brain trust,”

The deluxe edition of Silent Hill 2 Remake is out now for PlayStation 5 and PC, but the official launch of the standard edition is October 8.